![]() ![]() so arbalest would have two damage trinkets, like the ancient musketball and a sun ring or something. Oh and plague grenade blights the teleporter minion and the boss guy so another reason for her being great in DD3Īs for party comp last time i did it was NG+ and i used ARB/OCC/HM/CRDR. Plague doctor is a great row 3 or 4 for DD3 because her blinding gas skill stuns both the teleporter minion and the big boss guy (since he takes up ranks 1 2 and 3) so i think PD is good for that dungeon just not rank 1 or 2 Seeing an object's description requires you to actually hold down on the object, and this sometimes makes it hard to read what an item is without also selecting and using it! Despite all that, it plays surprisingly well.Spoilers! but i mean you asked about DD3 so i assume you came into this expecting spoilers of DD3 The whole thing is locked in a 16:9 aspect ratio, which means a lot of wasted space on the iPad's 4:3 screen, and while all the text is smaller than you usually find in iPad games, it's readable. At least at the moment it's fun enough to keep playing. ok I guess? It's no Steamworld Heist or Frozen Synapse, but it's ok. I've said before that I prefer when turn based strategy games focus mainly on the missions, with a minimum of inbetween faffing around with upgrades and whatnot, and DD seems to strike a pretty good balance in that regard. Haven't lost anyone yet tho, but I'm spending a lot of money on brothels and bars to mend my fragile soldiers' worried minds. I started on the easiest difficulty, and so far I've done the prologue and 2 proper missions, though I had to retreat from the second one when my guys started getting too beat up, insane, and low on provisions. I picked up the recently released iPad version of Darkest Dungeon so I'd have something to play on my weekend trip to Stockholm.
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